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  • gnasher729
    Nov 15, 12:05 PM
    Applications should be, and most likely are written to take advantage of available resources. A developer should be writing applications to take advantage of 8-cores already, they don't need an 8-core machine to do so.

    You are not a developer, I take it?

    Are you seriously suggesting that a developer should ship a product with features that are not only untested, but haven't even been tried out?

    What do you prefer: Unpack 8 core Mac Pro, install Handbrake, run it, 50 percent CPU usage, or unpack 8 core Mac Pro, install Handbrake, run it, kaboom!





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  • rmhop81
    Sep 6, 12:07 PM
    LOL, sucks for that guy!! :p well really depends on the price he paid.....it would really suck for him if the specs were exactly the same as the previous high end model but they aren't. Add an 80gb hard drive and a superdrive and that's another $150 or so.....all he is missing out on is the 1.83ghz processor which isn't that big of a deal.





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  • Ace25
    Sep 6, 07:13 PM
    The best option (besides a rental model, which we know is not going to happen) would be to release a media center (iTheatre, iHome, etc.) that has a 250GB or 500GB hard-drive. All the movies could be downloaded through the GUI on the TV!

    Then, if you ever were to need them on your laptop you could transfer them via firewire to up to 5 computers at one-time (just like your purchased iTunes music.)





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  • striker33
    Mar 26, 08:59 AM
    Whilst tablet gaming will never overtake console gaming, unless a TV dock and controller is introduced, its always fun to see a portable device that is capable of outputting games at 1920x1080, where the xbox 360 and ps3 (retail games only) can not.

    They seriously think the 360 can last another 5 years? Considering this is only the iPad's 2nd release, I wouldn't bet on it.





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  • nick9191
    Apr 11, 06:23 AM
    There's nothing hard about driving a manual, it becomes second nature. Any automatic driver would get used to it within a couple of days. Don't limit yourself by what car you can drive. And if you're thinking of learning, learn in a manual.





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  • regandarcy
    Apr 19, 11:06 AM
    I can't wait! My G5 iMac has officially died and gone to that big computer desk in the sky. It served me well for 5 years, but it's over. Darn thang won't even turn on anymore. I hear the apple start up chime, but the screen stays black and then the iMac just shuts off. But even if I could fix it, it's so old it can't run the latest OSX or even play HD movies. Yup...it's time to buy a new iMac.

    I'm hoping that the next update sees i7s across the line...even the 21.5" models. I expect thunderbolt too since the MacBook pros got it. Other things on my wish list would be for them to include that rumored flash start up drive as standard....but I'm not holding my breath. It would be great if the 21.5" model got the same ability as the 27" to be used as an external monitor. That way in 5 years or more when it becomes unable to run the latest software, you can still use it as a second monitor. :-)

    I like the 27" features, it's just a tad too big. Actually the rumor about Apple adding a 24" size back to the iMac lineup would be PERFECT. But again...not gonna count on it.





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  • JML42691
    Feb 18, 02:57 PM
    <snip>
    What screensaver/program are you using in the top-right photo? Looks pretty sweet and I'm not sure what it is.





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  • cube
    Mar 24, 05:00 PM
    OpenGL is much more like Direct3D. A part of DirectX. DirectX is just a collection of multiple API's. DirectSound is like OpenAL for example.

    You seem to think that DirectX 10.1 cards can't support OpenCL. Well newsflash, they can. DirectX is irrelevant in this conversation not only because it has nothing to do with Mac OS X but because it also has nothing to do with what you're associating it with. The equivalent to OpenCL is DirectCompute.

    I am talking about graphics capabilities now.





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  • tychay
    Nov 28, 08:09 PM
    I have no idea where you got that one from. The original Xbox never made a profit. Microsoft is deliberately selling the Xbox 360 at a loss to capture marketshare. However, the PS3 and Ninetindo Wii are selling like hotcakes, are latest big things, and have the buzz. The best laid plans ...

    I think the first statement is correct or close to it. They may have had a single profitable quarter when Halo 2 was released. I'm not sure because they bury games in a Microsoft Entertainment and Devices Division. Which includes their smartphone stuff (now that it has stopped bleeding money) and their profitable and acclaimed mice, keyboards, and other stuff (all manufactured by other companies, sort of like Dell, but with a nicer design).

    The second part I believe is now wrong. I think the XBox 360 is no longer a loss lead, though that might change as there is some speculation that they will be dropping the price to undercut Sony soon. I believe the fact that it is no longer a loss lead is causing a confounding with the "360 is profitable" commentaries here.

    Another commenter mentioned how smart it was was the XBox had a hard drive on it. I’d say if it is so smart why did Microsoft remove it in the base model 360? I’ll point out that this happened because the price of hard drives do not get any cheaper! In fact the price of commodity hardware design doesn’t get any cheaper! Huh? Hard drives get bigger, not cheaper. Processors and chips get more powerful, not cheaper.

    What went on is that successive iterations of the Playstation and Playstation 2 would allow Sony to combine chips to reduce the price (and make smaller PSOne and slim-cased Playstation 2). This outlet wasn't available to Microsoft because of their design which is why the XBox was a losing money for it's entire run and Sony played games by dropping their price before it ever turned a profit.

    Those two things are "of a piece". While commodity hardware was an interesting idea, it was a failure. Which is why the XBox 360 is not built from commodity PC hardware. The hard drives are a necessary evil of the "Live" strategy so they're left in as an option and bundled with the Playstation 3. That's why these 6G consoles are expensive and not dropping in price fast.

    Right now all this is moot since the thing to watch is the Sony gamble on a blue laser. Obviously it will get cheaper fast, but the question is how fast and how cheap? The horrible yields on the Cell processor isn't helping things.

    Currently, the XBox 360 has sold very consistently at around 1.5 million units a quarter. The XMas quarter last year had supply issues and only sold .9 million units. That's hardly dominating. In fact, I think the Playstation 2 outsold the 360 in each of those quarters even though the device is six years old. Let's put some numbers here. Last year over 100 million Playstation 2’s had been sold, six months ago, they were selling 380k/month. The XBox 360 sold 6 million units since it's introduction over a year ago, six months ago they were selling 300k/month, they had fixed the channel problems that plagued the release.

    Consider this: Nintendo sold 600,000 Wiis in the last eight days. Given the scarcity of the Playstation 3 and the popularity and addictiveness of WiiSports and Zelda, they should easily crush that .9 million opening quarter of the 360. And consider this: each unit at a profit with a number of titles putting money directly in Nintendo's pocket.

    I'm not claiming that the Wii will beat the 360. I'm just pointing out that according to sales numbers, the 360 is no iPod, is not trending to an iPod, will never be an iPod. The iPod sits on 75% market share. The closest thing to an iPod in the entertainment market is the Playstation 2.

    Which is a big distraction from the point. And what is the point? That the XBox is a bad analogy. It is best to consider their Windows CE->Smartphone Microsoft play to see that the Zune is a bad idea. How many years and failed ideas have there been (Windows CE, Windows Mobile, PocketPC, etc. etc.)? How many billions sunk (some years more than the entire capitalization of the PDA market)? How much marketshare? 6% of smartphones, 60% of the dead-end PDA market, and most of the dead ATM teller market (because IBM did a phased pull out, not because Microsoft "won"). And even those markets are being eaten by Linux faster than Windows.

    The only thing we can learn from the XBox and Microsoft is that Microsoft pees on their partners (NVidia) at the earliest opportunity. But we already knew that as soon as the Zune didn't support Plays For Sure.





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  • AppliedVisual
    Nov 25, 06:50 PM
    I also think that it is no coincidence that Apple hasn't replaced the old PPC XServe Cluster Node yet. :-) Considering the relatively low part cost if moving from dual to quad cores.. I suspect that Apple will return the XServe Cluster Node and it may be Dual quad-core only.

    ffakr


    The quad core CPUs in Xserve definitely make sense. However, I'm not sure what you're saying.. Apple started shipping Xserve on Nov. 1st with the dual-core Xeon CPUs and they're currently listed with 24hour shipping times.





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  • Constable Odo
    Mar 25, 04:46 PM
    I recall some of the naysayers around here not even a year ago stating that such a device would never be suitable for gaming. And here we are. With HD output to your TV.

    Vision, people. Vision.

    Most of the naysayers believe that tilting and touch-screen gaming is for sissies. They want actual analog controllers and such. They'll never change that attitude because they what they were raised on. The younger, current group of gamers will find that tilt & touch is very natural for them so they won't be as prone to griping that the past is slowly fading away.

    I like racing games a lot and this one looks terrific. Apple needs to build a game console with two iPad2 chips in it or one quad-core ARM processor. That would make one fine low-cost system with more games than you could possibly want available. Apple would just have to work out some touch & tilt controllers for it.





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  • silentnite
    Apr 24, 11:21 AM
    No one should freak out and panic just yet, I'm sure apple has a logical explanation behind this.





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  • Thunderhawks
    Mar 23, 07:44 AM
    Totally necessary...You never know when you are going to want to listen to that random Engelbert Humperdinck song that's been stuck in your head

    Please release me ............let me go...

    Kind of fits for the classic:-)





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  • PeterQVenkman
    Mar 25, 04:13 PM
    That's bad ass!





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  • foodle
    Mar 25, 06:40 PM
    An iPad 2 is $500. A PlayStation 3 is much cheaper.

    But remember that the PS3 was $600 at launch, but is $300 now. Each PS3 game is $60, while Real Racing 2 is $7. So the cost proposition after a few games is not that different.





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  • chrismacguy
    Feb 26, 03:09 PM
    Wrong. The earlier widescreen acrylic models are also called Cinema Displays :) @Lifeinhd is correct, the display shown in the previous post cannot be a first gen cinema display.

    The rule is actually very simple as far as the LCD ones go:
    LCD <20" = Studio Display (15" and 17")
    Any LCD 20" or larger = Cinema Display (Watch the G4 Sawtooth intro on youtube, and you see the very first 22" DVI-D (Pre ADC) Cinema Display which was a BTO option on the 450 and 500Mhz PowerMac G4s in 1999. That was the first gen. The Aluminium ones are about the 4th I believe (22" DVI-D, 22" ADC, 20 and 23" ADC/Acryllic, then the 20" Aluminium ones).





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  • CJS7070
    Nov 26, 05:34 PM
    http://www.uploads.calvinet.com/uploads/1290889627.jpg

    =] bought it on Tuesday, of course it had to rain on Wednesday so that's why it's all dirty >.>

    More pictures when it's clean :P





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  • Multimedia
    Jan 2, 01:27 PM
    Spoke with an expert video editor last night and he thinks it's worth waiting for Stoakley-Seaburg (http://techreport.com/etc/2006q4/clovertown/index.x?pg=1) in the 8 core Mac Pro which he thinks is more likely to happen around May-June with a pre-announcement at NAB perhaps. So while I hope the 8 core gets announced, I am probably not going to be the earliest of adopters after all.

    Want to give my son a true widescreen video iPod for this past Christmas so will be looking for that as well.

    iTV will be interesting but I'm not sure how it will fit in with my mix yet as I don't fully understand its advantages to date.

    Will be more interested in visiting the Canon booth and taking a closer look at the HV10 (http://www.usa.canon.com/consumer/controller?act=ModelDetailAct&fcategoryid=177&modelid=14059&WT.mc_id=C123719aven.com/) as my first HDV camera.





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  • J the Ninja
    Apr 12, 09:19 PM
    Basically: "You Wait While I Render."

    New one will apparently let you keep working while it renders in the background.

    To be more exact, "You wait while I use 2 of your 8 cores to render"





    antster94
    Apr 19, 10:57 AM
    Fairly predictable, still good to hear though. Heres hoping for an i7-2600!





    rezenclowd3
    Jan 10, 11:56 AM
    I didn't even notice my car had the German flag colors on the grill till I paid for it and stopped at a coffee shop to admire my toy:o

    The 1 serious is VERY cool; I am glad it is a sub-compact size once again, though I wish it was not as tall.





    Spoony
    Apr 26, 02:23 PM
    This debate made me think of this. Now that I've thought about it more this is actually really interesting. Reminds me of Kleenex, or Xerox. Name becomes famous with what it does and becomes generic. I know this is different but made me think of it.

    Once trademarked generic words include:

    zipper
    laundromat
    escalator
    Asprin
    Heroin
    yo-yo
    Thermos
    etc... goes on and on.

    http://en.wikipedia.org/wiki/List_of_generic_and_genericized_trademarks

    http://en.wikipedia.org/wiki/Genericized_trademark





    *LTD*
    Apr 3, 09:27 AM
    "Delightful."

    This is the key word here.

    Apple's priority is to delight the user. Now "delight" invokes a lot things - some emotional, tactile, things which might even be disparate.

    But when you apply that priority to consumer tech, it brings together a lot of requirements to achieve this - how the device must feel; how it must look - say, on a stylish glass table or beside modern sculpture; how the UI should function; colours, fonts . . . the list goes on.

    This is why Apple is so successful. They don't focus on bringing to market a competing device that ranks high on spec sheets. They simply focus on how to delight the user.

    Thus, you get something like the iPad. While the competition still can't figure it out. Priorities, people . . . it's all about priorities.





    Unspeaked
    Sep 7, 09:55 AM
    One thing I'd like to point out to everyone:

    I realize it may not matter ro most of you (which is obvious from several comments in this thread), but one major difference between Apple's fixed price, buy-it-and-own-it model and the "NetFlix & a DVD-R Spindle" model or the "Public Library & Rip to My Hard Drive" model is that the former is 100% legal and the others are ILLEGAL.

    Again, as is evident from the huge download community online, this means squat to a lot of you, but for some people, it could make a difference (the same way the iTunes Music Store did, in some regard).